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PostPosted: Sun Nov 15, 2015 3:53 am 
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Maybe more north Ellesland materials, timelines as well as information on the other ancient warlords and the stuff that can be nicked from their tombs. We got that Tuannon chief from original book 2. Book 5 seemed to go into more detail on adventures in northern ellesland.

What about that part in original book 6 where they say its easy to walk from a village, stray into the woods and find yourself in some totally new undiscovered location?

Maybe more adventures with interactions with different communities, factions. Original book 4 touches on this with the players befriending or not befriending Murkyn. How would working for Montombre or others be played out? Is it possible to get on the good side of the elven communities? What about adventures with dwarves?

And would it be useful to have guidelines on where you can find those evil orcs in Ellesland? Doesn't look like they'll become a major force in Ellesland. Just a nuisance like bandit encounters.

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PostPosted: Mon Nov 16, 2015 9:19 pm 
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Kharille wrote:
Maybe more north Ellesland materials, timelines as well as information on the other ancient warlords and the stuff that can be nicked from their tombs. We got that Tuannon chief from original book 2. Book 5 seemed to go into more detail on adventures in northern ellesland.

What about that part in original book 6 where they say its easy to walk from a village, stray into the woods and find yourself in some totally new undiscovered location?

Maybe more adventures with interactions with different communities, factions. Original book 4 touches on this with the players befriending or not befriending Murkyn. How would working for Montombre or others be played out? Is it possible to get on the good side of the elven communities? What about adventures with dwarves?

And would it be useful to have guidelines on where you can find those evil orcs in Ellesland? Doesn't look like they'll become a major force in Ellesland. Just a nuisance like bandit encounters.


Well, we've got the Thuland sourcebook well underway on this forum. Glissom and Ereworn already have basic gazeteers in their respective books.

Details on more mover and shaker NPCs might be nice but most folks like making up their own takes...still, an option.

Orcs I just mentally copy paste with bandits and robber knights misreported by panicked peasants.

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