Here's my draft. As soon as I have the endorsement of the esteemed GM I shall post the final version to Character Sheets:
Ammu Kho, a pastoralist turned shaman from Mungoda's southern grasslands. Profession: Mystic Rank: 1
[Inspiration: I'm thinking of the Khoikhoi and related tribes of South Africa for Ammu's heritage. Not sure what's in the apocrypha of DW for this kind of region of Mungoda however as I seldom look at non-canonical sources. Also, full disclosure, I rerolled a few times before I got a high enough Psy score to justify the Mystic I wanted to make. Let me know if this is a problem]
Str: 10 Ref: 5 Int: 10 Psy: 15 Lks:13
ATTACK: 11 DEFENCE:4 MAGICAL ATTACK: 15 MAGICAL DEFENCE: 5 EVASION: 1 STEALTH: 13 PERCEPTION: 6
Health points: 10
WEAPONS: Bow, quiver (6 arrows), dagger, knobkerrie (d4,3) ARMOUR: Leather hide (AF 1) EQUIPMENT: Lantern, flint & tinder, backpack, bow, quiver (6 arrows), 3 day's water and provisions, blanket, rope. SKILLS: Premonition 37%, ESP 8%, outdoor survival SPELLS: Coti's Milk (Invigorate) The Green Eyed Snake (Mirage) Winter Moon (See Enchantment) Gaunab's trick (Suspended Animation)
Languages: Native tongue, Wagandan (?)
Ammu lived with his wife and many children in peace for nearly two decades in the sweeping grasslands in the south of Mungoda. Although not rich, Ammu had a healthy herd and could feed his kin, and he was seen as a respectable member of society. He always had a sensitivity to the unseen, which in his culture is called "the Moon's gift", but it was not until a traumatic raid by a neighbouring warlike people devastated his community that he began to have strange, disturbing dreams in which the moon turned red and the grass was swallowed up by the clouds.
Ammu moved north with his family and what remained of his herd to escape the hostile tribes, but strayed too near the coast. For a second time he fell victim to an unprovoked attack, this time by a horde of Volucreth which killed or captured his entire family and slaughtered his cattle. Barely escaping with his life, Ammu was driven mad with grief and spent a year wandering the land like a wild man. Something was unlocked in him in that time, and his latent powers began to manifest. It was when he was trying to steal food from the larder of a hill temple that he was captured by the monks living there. In time the compassion of one of their number helped bring Ammu to his senses, and it was this monk (himself a Mystic) who recognised Ammu's powers and helped him to hone them.
Finally departing from the temple, Ammu had been transformed by his experiences. Once a stolid, conservative family man, he is now a visionary; sometimes excitable, effusive and magnetic (though retaining a little of his old acerbity), and other times withdrawn and uncommunicative. He has a passionate hatred of reavers and of the Volucreth, detests slavery, and yearns to discover the source of his recurring dreams of a "third devastation". Now in his fortieth year, Ammu is short a but handsome and sturdy.
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