maasenstodt wrote:
Damian May wrote:
Because in my games both the To Hit and ABR dice are rolled at the same time any time a one is rolled on the d20 the unneeded ABR roll result is added to the damage total.
So crits in your game are pretty serious!
So my current (non-DW) game uses a variant of the critical charts from DCCRPG, and they've worked out great. In DW, though, I see how bypassing armor is both a pretty big deal and I'm worried about stacking other effects on top of that.
Does your rule apply to both players and NPCs? If so, have you run into any problems with this rule?
Both NPCs and PCs, it can lead to death but my players know that that is always a possibility with DW. Mostly we start at Rank 3 or 4 these days so they need to be facing something pretty beefy to get oneshotted, usually.
Also I tend to let Sorcerers give up their intended action to run across and save the day when someone yells 'Medic!'.
Our Knave did manage to kill an enemy knight by rolling a 1 To Hit and an 8 on ABR which did 12 dam, I narrated that one as her managing to stick her sword straight through the poor buggers visor slot.