Kharille wrote:
If its not too cumbersome and reflects actual medieval circumstances it would be great. Sometimes I wonder why don't everyone just go for two handed swords. Having a system where a peasant gives preference for staves and cudgels over two handed swords would be good and add to realism.
There's the social context to consider, too, not just the game mechanics that might favour one weapon over another. Swords would have been the province of knights, soldiers, outlaws, and their ilk - certainly not peasants (assuming they could even afford them). Peasants would fight with whatever they had to hand - farm tools, knives, etc. Even owning a martial weapon could get a peasant into trouble (and the blacksmith that made it for them). So where does this leave adventurers? Almost always on the wrong side of the law... But that's what makes for the best adventures!